v2.3.4 Summer Event Patch!

MageQuit

A wizard brawler about spell drafting and beard envy, MageQuit allows up to 10 mages to battle it out online or locally. Beards grow longer with each kill; the wizard with the longest beard after 9 rounds wins!

[i]NEW FEATURES[/i][list][*] New multi-queuing system for quickplay plus 2 new quickplay modes! Queue for ANY or ALL of these: [list][*] FFA [*] 1v1 (new) [*] 3v3 (new) [*] Chaos (4v4 or 5v5) [/list] [*] Ranked rewards for spring ranked season [list][*] Player Cards: show off your rank from last season during the draft with these card borders [*] Upgraded Spring Egghead: Plat or higher in the previous season receive the first-ever animated skin piece [/list] [*] New Summer event skin! Play 30 games this season to pick it up in the Wardrobe [*] New ranked season starts today! [list][*] Ranks are reset, but this season's placements will take into account your performance and IQ from last season when placing you [/list] [*] New Summer event main menu background [*] New UI online lobby [/list] [i]ADJUSTMENTS[/i][list][*] Players are now ordered by damage dealt + healing applied instead of just damage dealt [*] Double sustain no longer stacks bounces [*] Increased windup time for Bullrush from 0.23s to 0.45s [/list] [i]BUG FIXES[/i][list][*] Fixed bug where leaving ranked queue doesn't actually leave ranked queue [*] Fixed bug where 3 hour Friday and Saturday ranked queue didn't work if you try to start the game up after 11pm EST [*] Fixed bug that allowed spectators to queue for ranked [*] Tow Vine no longer shows up on top of everything [/list] [i]PERFORMANCE IMPROVEMENTS[/i][list][*] Updated pathfinding library for optimal Jeff [/list]