A wizard brawler about spell drafting and beard envy, MageQuit allows up to 10 mages to battle it out online or locally. Beards grow longer with each kill; the wizard with the longest beard after 9 rounds wins!
We are running our second-ever shuffle tournament tomorrow at 3pm EST, so this is a just-in-time patch full of improvements/fixes to make it even better than our last one! If you haven't signed up yet, it's not too late; either sign up in game or in our discord with command +signup
[i]BUG FIXES[/i][list][*] Fixed bug where party only teams rejoin wouldn't properly assign the team for non-host/non-rejoiner
[*] Match settings are no longer overwritten by someone joining the party while a match is active
[*] Fixed bug where players weren't actually leaving the queue when they clicked Back in the online lobby
[*] Fixed bug where if party leader leaves online queue, other party members were staying in queue
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[i]NEW FEATURES[/i][list][*] Added South Africa to list of relay server regions
[*] Rejoins are now supported for tournament matches
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[i]SHUFFLE TOURNAMENT IMPROVEMENTS[/i][list][*] Shuffle tournaments are now handled completely using the in-game tournament queue, and discord for communication
[*] Signing up for the next tournament can now be done while the current tournament is active
[*] Placement matches automatically have mercy rule off and playoffs have mercy rule on
[*] Shuffle tournaments now support 4v4s in the case the number of attendees not being divisible by 6
[*] Shuffle teams will now be assigned random fun names instead of Matchup #X Team #Y
[*] Links to stream, standings, and next tournament signup page show up on the waiting screen in game while in queue
[*] Spectators can now also queue for tournaments so room codes no longer need to be coordinated
[*] Players in the tournament queue who aren't signed up for the tournament are now kicked out; this previously caused bugs with seeding
[*] Several other improvements to tournament standings and signup webpages as well as discord commands
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