v2.4.1 METAL SPELLS

MageQuit

A wizard brawler about spell drafting and beard envy, MageQuit allows up to 10 mages to battle it out online or locally. Beards grow longer with each kill; the wizard with the longest beard after 9 rounds wins!

[h2]v2.4.0[/h2] [i]NEW FEATURES[/i][list][*] New Element: Metal! [*] New options for online party only and couch [list][*] Restrict Elements: choose a number of elements to leave out (e.g. Restrict 1: no Metal, Restrict 2: no Metal or Steam) [*] Include Element: you can now select an element that will always be 1 of the 4 for draft modes [/list][/list] [i]ADJUSTMENTS[/i][list][*] Spitfire Updates [list][*] Can now be moved around with knockback (most of the caster's spells will not push it, same as with other units) [*] Wind-down time increased from 1.5s to 2s, Wind-up time remains 1s [*] Now shows the color of the owning player [/list] [*] Resized and repositioned spell descriptions so they don't get covered by UI [/list] [i]BUG FIXES[/i][list][*] Fixed an online bug with Capacitor that allowed it to be set off after the 5 seconds expired [*] Fixed HP bugs in the practice range [list][*] Health is no longer missing after a practice range reset (F1 or dpad left) [*] Health now shows the correct amount after unpausing [/list] [*] Fixed bug that allowed players click Play before pings were complete, causing lobby issues [*] Fixed super high jump bug that would sometimes happen with Somer Assault + Cyclone (caused by gravity reset from previous Somer Assault) [*] Fixed super high jump bug that would sometimes happen with Chain Lightning (caused by gravity reset immediately after final bounce) [*] Fixed bug where wizard would continue to huddle if they were Sustained and the tree was destroyed by another spell e.g. Pillar of Fire [*] Rewind now cleans up properly after cast [*] Fixed bug in wardrobe where Quill or other "outside the game" unlockables would show as unlockable if you previously highlighted another item that was unlockable [/list] [h2]v2.4.1[/h2] [i]NEW FEATURES[/i][list][*] New unlockable skin: Steam! [*] Updated spell previews for all 63 spells, recorded by Banaa [*] Ranked has ended, so new ranked rewards have been assigned [list][*] Plat and higher have been assigned the Wiggly Octo Staff [*] Gold and higher have been assigned their respective rank borders [/list] [*] Added a notification when someone is pending a join in a party only or tournament game [*] Added metal and steam combos to practice range [/list] [i]BUG FIXES[/i][list][*] Fixed a bug were Urchain wouldn't work if there was too much debris on the field. Fixing this also resulted in a performance improvement where debris is no longer in a collision layer that any spells use [/list] [i]ADJUSTMENTS[/i][list][*] Deflect now changes the color of spells like Pet Rock, Lightning Bug, etc. [*] Lowered Islands slightly so spells and wizards don't get stuck on the edges AS MUCH [*] Raised the flying height of Spark so that it doesn't get caught on the ground randomly [*] Now that it's almost Spring again, all in-game Spring themed assets have been removed from the stages [/list]