UPDATE: Patch 1.0.8 is now live!

Sheltered 2

A brutal survival management simulator set in a post-apocalyptic wasteland. Keep your faction of survivors alive, maintain your shelter and scavenge the ravaged world for resources. Befriend and trade with the factions you meet or conquer them by force.

Hey all, hope you're surviving well! We've just pushed patch 1.0.8 live for Sheltered 2 -- as we continue to collate your feedback and improve the game. Thanks again for your patience whilst we're working on addressing issues! [img]{STEAM_CLAN_IMAGE}/40372255/e52b6264d216d62742e5048406e8a23371860cb7.png[/img] [h3]1.0.8 Patch Notes [/h3] [list] [*] Fixed an issue where you could claim an outpost/HQ without a fight [*] Possible fix for characters becoming unresponsive inside the shelter [*] Possible fix for breach overlay locking out control of faction members [*] Added a limit to the number of craft jobs that can be queued on the workbench - Equal to the amount of free job slots the selected character has available. Preventing excess jobs not being added to the job queue and losing crafting items. [*] Fixed issue where faction members would not be able to access small pantries located above beds. Also added in checks to make sure the best available food is taken. [*] Fixed issue where the incorrect amount of travel rations is displayed in the party inventory [*] Fixed issue where factions would continuously attack the same outpost [*] Fixed an issue where characters with 20 intelligence would only craft 1-star items [*] Fixed issue with harvested crops never returning two seeds [*] Fixed issue where food degradation level on pantries could show as negative [*] Tweaked AI so faction members will try to avoid wandering into rooms that are not a comfortable temperature [*] Fixed issue where traders would spawn on unreachable tiles [/list] Thanks again for bearing with us, we'll keep at it :) Good luck out there.