Sheltered 2 - 1.0.3 Patch Notes

Hi all, We've released a patch to address some community-reported issues and squash some bugs found - including a fix for the broken rabbit spawning and items disappearing from the recycler. As always, please continue to report any issues to us in our [url=https://steamcommunity.com/app/1289380/discussions/1/]Report A Problem forum.[/url] [b][h3][u]PATCH NOTES[/u][/h3][/b] [h3][b]FIXES:[/b][/h3] [list] [*]Broken rabbit spawning fixed [*] Character AI settings now save correctly [*] Fixed infinite metal exploit [*] Fixed issue where items in the recycler would go missing when a breach began [*] Exercise bike animation fix [*] Character AI will no longer choose to use exercise equipment outside of the character’s level range [*] Unassigned rations no longer go missing on expeditions [*] Leader traits now save correctly when saving the faction preset [*] All open panels now close when ending the tutorial early [*] Fixed issue with shelter door light [*] Fix for two rabbits getting caught in a single snare [*] The ‘Relishes a Challenge’ skill no longer triggers when fighting one enemy [*] Dismissing a faction goal prompt no longer dismisses the following one [*] Fixed issue with light reflections on boiler [*] ‘Knick Artery’ skill will now stack bleeding statuses correctly [/list] [h3][b]CHANGES:[/b][/h3] [list] [*] Encounter camera sway temporarily disabled [*] Adjusted odds of seeds returning from harvesting plants[list] [*] 20% chance of 0 seeds [*] 40% chance of 1 seed [*] 40% chance of 2 seeds[/list] [*] Made the job page accessible on the faction radio panel when a quest is available [*] Characters can no longer exercise if too tired [*] Junk items filter option added to recycling panels and item transfers [*] Reduced the tick rate of character needs by ~30% [*] Missing SFX for ‘Headbutt’ skill added [*] No longer display the ‘take prisoner’ option on combatants that have fled [*] Increased the amount of wool, leather and nylon gained from recycling Burned Clothes [*] Greenhouse no longer draws power [*] Can no longer rearrange burnt out ghost objects [*] Font size of weapon description when picking up dropped weapons increased [/list]