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Survivors,
Congratulations on making it through Christmas, it’s a turbulent time of year for the post-apocalyptic world.
As we work towards the Pets & Pests update, we’re continuing to enhance & tweak your experience. Patch 1.1.12 is now live, hosting various fixes & improvements!
Thank you for bearing with us whilst we worked on fixes, your reports and feedback is of great value.
[h3]Sheltered 2 1.1.12 Patch Notes
[/h3]
[b]UI Changes[/b]
[list]
[*] Job icons for crafting and repairing items now display the relevant item
[*] The job progress on job icons now fills around the edge of the icon backing
[/list]
[b]Bug Fixes[/b]
[list]
[*] Fixed issue where defending outposts against attack would result in a black screen
[*] Fixed an issue where blueprints would disappear if the ‘add blueprints’ job was cancelled before completion
[*] Fixed an issue where rubbish bags on the surface would turn into breeze blocks after saving and loading
[*] Fixed an issue causing the game to crash when prisoners were executed or released
[*] Fixed an issue where carrying prisoner corpses to an incinerator could result in the carrier not dropping the corpse
[*] Fixed an issue where defending HQs during End Game would result in a black screen
[*] Fixed issue with missing characters in French language, and some text alignment issues on the leader traits menu in other languages
[*] Fixed missing description for anti-venom when in combat
[*] Fixed issue where the “eat rotten food” desire wouldn’t be fulfilled when eating rotten food whilst sat at a table
[*] Fixed issue where the Sand ingredient in the Stairwell recipe could change quality
[/list]