[h1]Bug Fixes[/h1]
[list]
[*] Fixed an issue in the lobby where max stats could exceed the limit per class.
[*] The Wild Thief Shaman’s chest will now spawn 180 degrees rotated to align with him and will no longer block pathways.
[/list]
[h1]New Changes[/h1]
[list]
[*] Added a sizzling sound effect when a character with a fire DOT enters water.
[*] Replaced the visual effects for the Paladin’s healing aura.
[*] Reduced Paladin’s sword slash damage from 2 to 1.5.
[*] The relic icon (vendor) now features a transparent background.
[*] Vendors, chests, and weapons will now display class requirements, if applicable.
[*] [b]Redoutable Boss Fight Rework[/b]: When Redoutable is hit by the Infernal Axe, he becomes vulnerable to regular attacks (and loses his fire effect) for 5 seconds.
[*] Added an arrow indicator to the Infernal Axe (found in the Redoutable and Oasis levels), which remains until it takes its first damage.
[/list]
[h2]SkyFallen:[/h2]
[list]
[*] Now fully immune to regular damage, with an “Immune” popup displayed for clarity.
[/list]
[h1]Environment Adjustments[/h1]
[list]
[*] [b]Forest 3[/b]: Added water puddles to help cool down SkyFallen’s Burning attacks.
[/list]