Brigands is a “top-down hack and slash / beat 'em up adventure” game set in a medieval fantasy world. A local co-op game for casual gamers who like high intensity challenges for short periods of time. You can play from 1 to 4 players on a single computer.
[h2][b]New Features[/b][/h2]
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[*] [b]Tooltips Added[/b]: Tooltips now display on the player HUD for potions, gold, scrolls, skills, and more.
[*] [b]Character-Specific Story Endings[/b]: Each character class now has its own unique story conclusion.
[*] [b]Enhanced Rolling Rocks[/b]: Rolling Rocks can now be triggered by enemy contact.
[*] [b]XP Popups[/b]: A "+XP" popup appears when collecting yellow orbs.
[*] [b]Attribute Notification[/b]: A new HUD icon ("+") alerts players when attributes are available to set.
[*] [b]Detailed Attribute Panel[/b]: A new detail panel in the Lobby shows the function of each attribute.
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[h2][b]Bug Fixes[/b][/h2]
[list]
[*] Removed spawning sounds from spawners.
[*] Fixed altar issue: altars with a starting element no longer play unnecessary sounds.
[*] Corrected the direction of breakable object destruction (e.g., barrels when broken by Firebeam).
[*] Firebeam:
[*] No longer collides with collectibles.
[*] No longer triggers unintended AoE effects with an elemental buff.
[*] Fixed collision filtering for large crates.
[*] Resolved gamepad cycling issue in the Lobby/Attributes panel when no attributes were available to set.
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[b][h2]Environment Adjustments[/h2][/b]
[h3]The Crypt 1:[/h3]
[list]
[*] Added two new lore entries.
[*] Lore 3 moved from the coffin to a nearby location.
[*] Introduced new areas with books.
[*] The ending sequence now includes more action and is gated by a locked door.
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[h3]Forest 2:[/h3]
[list]
[*] Adjusted bridge collision for smoother traversal.
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[h3]Forest 3:[/h3]
[list]
[*] Fixed mine collision issue when the Saboteur or Huntress rolls into it.
[*] Paved the path in the dome/pit area for improved navigation.
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