Brigands is a “top-down hack and slash / beat 'em up adventure” game set in a medieval fantasy world. A local co-op game for casual gamers who like high intensity challenges for short periods of time. You can play from 1 to 4 players on a single computer.
A huge thank you to Roberto Silva M for helping us identify so many issues!
[h1]New Features[/h1]
[h2]Tallyscreen[/h2]
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[*] Replaced the “Main Menu” button with “Lobby.”
[*] The Lobby will now have focus if players have new attributes.
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[h2]Shaitan Sword[/h2]
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[*] Now has a chance to trigger a life leech buff on melee attacks.
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[h2]Updated Level Names and Numbers[/h2]
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[*] Adjusted the naming/numbering system for cave levels.
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[h2]Saboteur Class[/h2]
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[*] Added a delay between consecutive air attacks.
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[h1]Environment Adjustments[/h1]
[h2]Forest 3[/h2]
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[*] Fixed a bounding issue that could cause the player to get stuck.
[*] Adjusted the tree-chopping visual effects to appear closer to the trunk.
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[h2]Mine 1[/h2]
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[*] Prevented characters from walking on rails at the starting area.
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[h2]Mine 2[/h2]
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[*] Made the second crown easier to pick up.
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[h2]Cave 1[/h2]
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[*] Fixed an area near the bears where players could get stuck (next to the moving rock).
[*] Resolved a bounding volume issue at the start where players could move out of bounds.
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[h2]Cave 3 (SkyFallen)[/h2]
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[*] Moved the pillars further away from the walls to improve navigation.
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