Popup Dungeon Update 1.0043

Popup Dungeon

A tactical roguelike RPG inspired by our favorite tabletop games that lets you create any ability, item, villain, hero, and game imaginable.

[h3][b]Balance[/b][/h3] [list] [*] Tweaked balance of Aim vs Cover and Focus vs Reflexes to curb chances of a target becoming nearly invulnerable. The stats no longer completely cancel each other out, instead the proportion of the two determines the result. [*] Increased cost of hostile transformations to be in line with recent hostile status cost increase. [/list] [h3][b]Improvements[/b][/h3] [list] [*] Improved steam workshop searches to not reset queries as often in response to search text changes or install status changes. Search text now uses fuzzy matching. [/list] [h3][b]Bug Fixes[/b][/h3] [list] [*] Fixed bug which could cause failure to launch back into a run when a invalid buff was left on a party member between levels. [/list]