In the medieval era, assume the role of a lord and engage with other lords,develop fiefdoms, and employ strategies involving intrigue, warfare, and plunder. Expand your territory and strengthen your house lineage Or, be a god, manipulate the world? This game primarily strategic role-playing elements
[h1][b]Please note that this text translation is from Google[/b][/h1]
[h1][b]Policies[/b][/h1]
Currently, there are 19 general policies, including:
[list]
[*] Census
[*] Legal assimilation
[*] Land confiscation
[*] Language education
[*] Monastery robbery
[*] Power reduction
[*] Forced grain requisition
[*] Tax collection
[*] Promoting stability
[*] Enhancing intelligence network
[*] Declaration of vassal obligations
[*] Increasing legitimacy
[*] Cultural dissemination
[*] Religious dissemination
[*] Corruption reduction
[*] General knight recruitment
[*] Construction projects
[*] Knight tournaments
[*] Eliminating conspiracies
[/list]
[img]{STEAM_CLAN_IMAGE}/34818041/5c3a82bf0939d05b95ed955af445bfbe0ddf9988.png[/img]
[img]{STEAM_CLAN_IMAGE}/34818041/45786574a71d4714bf2eaf94c24d5ebed45946fb.png[/img]
In addition to the general policies, there are also specific policies for different cultures and countries. Each policy issuance requires political influence, referred to as "influence" here. Furthermore, the issuance of a policy requires the presence of relevant cabinet ministers for implementation. The required cabinet name and its administrative capabilities will be displayed below each policy. During the policy issuance process, progress is increased every turn (every ten days), determined by the administrative capabilities of the cabinet ministers. Additionally, events related to progress may occur during this period that require decisions from lords. Once a policy is issued, it will have a cooldown period of 12 months.
[img]{STEAM_CLAN_IMAGE}/34818041/17af61f8325b3a0b41b04ee1e08ba110532af1d0.png[/img]
[img]{STEAM_CLAN_IMAGE}/34818041/ac7dcb4afc98daae28d310d92f4287d067c73ab8.png[/img]
[h1][b]Authority[/b][/h1]
[img]{STEAM_CLAN_IMAGE}/34818041/8b981aa0e307407d70b852e2bb9e6e593e5201c8.png[/img]
Alternatively speaking, in previous versions authority was determined by players clicking to select their level of power; however I believe that authority should be based on strength rather than subjective perception. Therefore I have established a scoring system derived from data related to contracts, military strength, and number of fiefs among other factors which forms the final authority value.
It is associated with data such as:
[list]
[*] Number of fiefs
[*] Number of knights
[*] Quality of troops - average level across all troops
[*] Benefit degree from contracts - when contracts lean towards benefiting higher-ranking lords, authority naturally increases
[/list]
[h1][b]Administrative Officials" Special Function for English-French Culture [/b][/h1]
[img]{STEAM_CLAN_IMAGE}/34818041/acaaf7c0c0199feb531de93974f77ccbc17783c8.png[/img]
When the relevant culture in English-French regions unlocks the Administrative Officials technology , an official interface will be unlocked.
At this point ,the lord must be at king level and have established a country.
In this interface ,each region with an occupied administrative capital will be displayed regardless if these fiefs are directly under your control or belong to your vassals or even further down your vassal's vassals; as long as you are their liege lord it counts.If there are other independent lords within this region then taxes won't be collected from those lands.
[img]{STEAM_CLAN_IMAGE}/34818041/345bd6b32874dcab9c4e5920551fe9641c290769.png[/img]
Once you appoint an administrative official they will collect taxes locally.This can cause extreme dissatisfaction among your vassals.Additionally,every region has one troop unit that can be directly commanded.
Each region has three different tasks: tax collection,evangelism,and legal assimilation.These three tasks collectively make up 100% task efficiency.Switching any one task reduces efficiency to 60%, while each remaining task only operates at 20% efficiency.Administrative officials' effectiveness is determined by their salary ratio + administrative capability.The higher their salary,the more effective they become.
Each official can only serve in one region and cannot hold multiple positions simultaneously."