Patch Notes - Steam v0.8.65
[b]General:[/b]
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[*] New: A fighters skills can now be configured to allow a specific order of execution.
> This also includes the ability to specify a chance for a skill to activate.
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[b]Advanced Combat:[/b]
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[*] Bugfix: Overcharge should now appear as a skill once obtained.
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[b]Kingdom:[/b]
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[*] Bugfix: Updates to territory text after attacking a territory.
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[b]Passive:[/b]
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[*] Bugfix: Skill nodes now properly update and check for new unlockables when being allocated.
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[b]Miscellaneous:[/b]
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[*] Change: Statistics now trigger and update text on various activites. (like rebirthing, or creating a totem)
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