Patch notes - v0.8.60

Patch Notes - Steam v0.8.60 [b]Clicker:[/b] [list] [*] New: Double clicking an clicker upgrade within 0.25 of a second will attempt to purchase the upgrade. [*] New: Shift-Clicking an upgrade will attempt to purchase the upgrade. [*] New: Upgrade preview now shows the next upgrade after purchase. [*] New: Can now preview previously purchased uprades [*] UI: Upgrade scroll wheel speed doubled. [*] UI: Label added for clicker upgrades. [/list] [b]Explore:[/b] [list] [*] UI: Label added for Explore queue. [/list] [b]Dungeon:[/b] [list] [*] UI: Number format change for Multiplier and Multiplier on Reset. [*] Bugfix: Should no longer be able to specify a run larger than your essence pool allows. [/list] [b]Inventory:[/b] [list] [*] Balance: Inventory size increased from 20 to 28. [*] UI: Resize button bar changed. [/list] [b]Kingdom:[/b] [list] [*] Balance: Projects reward kingdom module xp only when reaching project highest level. A lesser flat reward is given for repeated levels. [*] Bugfix: Building enable/disable button defaults to hidden in the rare chance its shown to new players. [/list] [b]Race & Rebirths:[/b] [list] [*] New: Advantage Spelunker now grants 25 Additional Cave Item Find Bonus after the reaching stage 30. [*] Balance: Advantage Spelunker now grants additional caves equal to the characters best stage. [*] Bugfix: Various rebirthing calculations now uses the games affixes at the time of rebirth. [/list] [b]Miscellaneous:[/b] [list] [*] New: Clicking on a resource with edit mode off toggles between total, and average change over an minute for resource. [*] New: A new window that displays your character data and information has been added. [*] Added: Button to open the games Saved data folder located on the main menu when viewing backups. [*] Change: Dev mode for appearances has been disabled. [*] Change: Settings file optimized. Now takes up 15-25% less space. [*] Bugfix: Clicking a Codex Enty name now properly formats the definition. [*] Bugfix: Codex button text now resize to fit in the block. [*] UI: Dungeon tooltip for Multiplier changed. Added codex highlightning. [*] UI: Dungeon tooltip for Multiplier on Reset changed. Added codex highlightning. [*] UI: Tooltip added to inventory toggle for Item/Equipment view. [*] UI: Tooltip added to inventory toggle for Detailed/Simple view. [*] UI: Tooltip added to inventory button for Filter by Gear score. [*] UI: Tooltip added to inventory button for Filter dismantle/sell toggle. [*] UI: Tooltip added to inventory auto destroy of gear score lower than amount. [*] UI: Tooltip added to inventory for auto destroy by rarity. [*] UI: Tooltip added to inventory for force keep by rarity. [*] UI: Rebirth window now shows description preview of Race, Advantage and Class before picking. [*] UI: Rebirth window has been resized. (previous scale effect removed, and every element adjusted to normal size comparison) [/list]