Patch notes - v0.8.60

Multi Idle

An idle RPG featuring a large focus on the customization of your play style to make every run unique. Create unbreakable skill combinations and advance your fighter to the point that even boss monsters will fear their strength!

Patch Notes - Steam v0.8.60 [b]Clicker:[/b] [list] [*] New: Double clicking an clicker upgrade within 0.25 of a second will attempt to purchase the upgrade. [*] New: Shift-Clicking an upgrade will attempt to purchase the upgrade. [*] New: Upgrade preview now shows the next upgrade after purchase. [*] New: Can now preview previously purchased uprades [*] UI: Upgrade scroll wheel speed doubled. [*] UI: Label added for clicker upgrades. [/list] [b]Explore:[/b] [list] [*] UI: Label added for Explore queue. [/list] [b]Dungeon:[/b] [list] [*] UI: Number format change for Multiplier and Multiplier on Reset. [*] Bugfix: Should no longer be able to specify a run larger than your essence pool allows. [/list] [b]Inventory:[/b] [list] [*] Balance: Inventory size increased from 20 to 28. [*] UI: Resize button bar changed. [/list] [b]Kingdom:[/b] [list] [*] Balance: Projects reward kingdom module xp only when reaching project highest level. A lesser flat reward is given for repeated levels. [*] Bugfix: Building enable/disable button defaults to hidden in the rare chance its shown to new players. [/list] [b]Race & Rebirths:[/b] [list] [*] New: Advantage Spelunker now grants 25 Additional Cave Item Find Bonus after the reaching stage 30. [*] Balance: Advantage Spelunker now grants additional caves equal to the characters best stage. [*] Bugfix: Various rebirthing calculations now uses the games affixes at the time of rebirth. [/list] [b]Miscellaneous:[/b] [list] [*] New: Clicking on a resource with edit mode off toggles between total, and average change over an minute for resource. [*] New: A new window that displays your character data and information has been added. [*] Added: Button to open the games Saved data folder located on the main menu when viewing backups. [*] Change: Dev mode for appearances has been disabled. [*] Change: Settings file optimized. Now takes up 15-25% less space. [*] Bugfix: Clicking a Codex Enty name now properly formats the definition. [*] Bugfix: Codex button text now resize to fit in the block. [*] UI: Dungeon tooltip for Multiplier changed. Added codex highlightning. [*] UI: Dungeon tooltip for Multiplier on Reset changed. Added codex highlightning. [*] UI: Tooltip added to inventory toggle for Item/Equipment view. [*] UI: Tooltip added to inventory toggle for Detailed/Simple view. [*] UI: Tooltip added to inventory button for Filter by Gear score. [*] UI: Tooltip added to inventory button for Filter dismantle/sell toggle. [*] UI: Tooltip added to inventory auto destroy of gear score lower than amount. [*] UI: Tooltip added to inventory for auto destroy by rarity. [*] UI: Tooltip added to inventory for force keep by rarity. [*] UI: Rebirth window now shows description preview of Race, Advantage and Class before picking. [*] UI: Rebirth window has been resized. (previous scale effect removed, and every element adjusted to normal size comparison) [/list]