Patch notes - v0.8.63

Multi Idle

An idle RPG featuring a large focus on the customization of your play style to make every run unique. Create unbreakable skill combinations and advance your fighter to the point that even boss monsters will fear their strength!

Patch Notes - Steam v0.8.63 [b]Arena:[/b] [list] [*] Added: additional skills for fighters. [*] Balance: fighters will now have 2 utility skills, and 4 offensive skills. [*] Bugfix: Enabled again. [/list] [b]Advanced Combat:[/b] [list] [*] Change: Buff cooldowns now update every tick compared to once per second. [*] Change: Might Power renamed to Skill: Might [*] Change: Heavy Attack Damage renamed to Skill: Heavy [*] Change: Chance for Interrupt renamed to Skill: Interrupt [*] Change: Chance for Relentless renamed to Skill: Relentless [*] Change: Second Wind renamed to Skill: Second Wind [*] Change: Hand of Hir'Rile renamed to Skill: Hand of Hir'Rile [*] Change: Head Start renamed to Skill: Head Start [/list] [b]Dungeon:[/b] [list] [*] Change: Essense display now shows the value with the essence cost reduction of entering a dungeon. [*] Bugfix: Additional improvements to the enter dungeon button text. [/list] [b]Race & Rebirths:[/b] [list] [*] Bugfix: Advantage names fixed. [/list] [b]Miscellaneous:[/b] [list] [*] Added: New logs for when using redeemable items. [*] Added: All advantages are now available in the codex. [*] Added: 3 new evolution class definitions added to the codex. [/list]