Patch Notes - Steam v0.6.54
[b]General:[/b]
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[*] New: Bakground image to main menu.
[*] New: Number keys 1-8 have been added as hotkeys for quick-switch.
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[b]Advanced Combat:[/b]
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[*] Balance: Skill Hand of Hir'Rile base damage increased from 20% to 30%.
[*] Bugfix: Heavy tooltip no longer shows an extra 1.0x.
[*] Bugfix: Heavy tooltip no longer includes Physical Damage multipliers on Heavy Attack multiplier.
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[b]Clicker:[/b]
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[*] Balance: Per level of Clicker Upgrade My Walking Stick now gains an additional 5 durabilty.
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[b]Explore:[/b]
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[*] Bugfix: Travel stick durability is now set to the the correct amount on rebirth.
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[b]Inventory:[/b]
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[*] New: Newer players now have a different Loot Table until stage 20.
> This new loot table does not contain any of the % Increased Suffixes.
[*] Balanace: Quest rewards for multiplier now take affixes into consideration.
> Large reward should now be 10x-15x of 1 normal run.
[*] Change: Armory now defaults to the sword.
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[b]Kingdom:[/b]
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[*] New: A testing feature for single/double columns of projects.
[*] Change: Tooltip box for kingdom happiness adjusted.
[*] Bugfix: Can no longer buy buildings when freeland is in the negative.
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[b]Race & Rebirths:[/b]
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[*] New: Advantage Hit Hard unlocked at stage 15. Physical Damage is multiplied by 1.25x.
[*] New: Advantage Hero Power unlocked at stage 20. Hero Health, Damage and Armor multiplied by 1.1x.
[*] Balance: Advantage Head Start now unlocked at stage 10 from 11.
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[b]Passive:[/b]
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[*] Bugfix: Duplicate Node ID 255 for Lightning Damage node changed to ID 234.
[*] Bugfix: Maximum frenzy charge no longer gives shell charge.
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[b]Miscellaneous:[/b]
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[*] Change: Default font size of stat views changed to 10 from 13.
[*] Bugfix: Tutorial window now scaled as low as x0.1 the size
[*] Bugfix: A fix for an issue regarding viewing combat stats related to totems has been fixed.
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