Patch Notes - Steam v0.8.59
[b]General:[/b]
[list]
[*] Bugfix: Combat Stats preview for various elements not using kingdom affixes correctly.
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[b]Advanced Combat:[/b]
[list]
[*] Bugfix: Error caused by a future affix for Fungus Growth.
[*] Bugfix: Slowed ailment not working. Was giving Shocked instead.
[*] Bugfix: Slowed and Shocked can no longer have double debuffs. Instead, it updates the time.
[*] Bugfix: Slowed and Shocked were not counting down time.
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[b]Hero:[/b]
[list]
[*] Added: Preventative measures for a Quest Error when starting an Quest.
[*] Bugfix: Quest reward for Multiplier on Reset no longer has decimals.
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[b]Dungeon:[/b]
[list]
[*] Bugfix: Dungeon run log report now includes the run count multiplier for module experience.
[*] Bugfix: Dungeon surge now correctly is included as rewards, and shows in logger.
[*] Bugfix: Dungeon surge specified in log now.
[*] Bugfix: Buff tooltips now show the correct numbers when first loading the game.
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[b]Kingdom:[/b]
[list]
[*] Change: Project build times no longer display a time remaining when no focus points allocated.
[*] Change: Months of Date now display a zero in front of single digit months.
[*] Bugfix: Projects overwriting honor level to a lower number than the current honor level on rebirth.
[*] Bugfix: Adding/Removing WorkForce to Projects and Jobs now activates a game calculation and updates combat stats.
[*] Bugfix: Conquering land now gives module experience.
[*] Bugfix: Exception with toggling a building on/off.
[*] Bugfix: Months of Date how show 1-12, instead of 0-11.
[*] Bugfix: Project completion times now properly include the new Project Build Rate bonuses.
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[b]Passive:[/b]
[list]
[*] Change: Codex definitions are now applied to the descriptions of nodes.
[*] Bugfix: New node Wand Mastery now properly works.
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[b]Miscellaneous:[/b]
[list]
[*] Added: Offline progress and Time skip now include module experience gained.
[*] Added: Combat Log can now use codex highlighting.
[*] Change: The codex now only shows the last 10 Patch Notes.
[*] Change: The codex now initialized with the game start.
[*] Change: Codex has been optimized significantly and now loads in 2-3% of the time it took before.
[*] Change: Skill name used added to the Combat Logger to specify cause of damage.
[*] Bugfix: offline progress items found text.
[*] Bugfix: Skill Statistic for Ice Spike not showing correct individual skill value.
[*] Bugfix: Skill Statistic for Ice Spike now includes the players Multiplier.
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