Patch Notes - Steam v0.10.69
[b]Arena:[/b]
[list]
[*] Balance: Skill Fury now rolls between 20-40 from 5-15.
[*] Balance: Skill Fungus Growth now rolls between 25-60 from 5-40.
[*] Added: Some fighters will now have + 15% crit chance and + 100% crit damage.
[*] Added: Some fighters will now have Skill: Summon Skeleton.
[/list]
[b]Advanced Combat:[/b]
[list]
[*] New: Active Skill: Shield Smash - Damage is based off your armor, Strikes one opponent.
[*] New: Passive Skill: Temporal Shift - Stores 1 hit's worth of damage and combines it with the next. The stored damage is then reduced.
[*] New: Life Steal has been added to the game. (Regenerate a % of damage dealt as life)
[*] UI: Minion skills now display their number of minions on the buff icon.
[*] Bugfix: Enemy can no longer use the players "Absolute Charges" affix.
[*] Bugfix: Multi-Attack now is seperated from Multi-Action.
[*] Bugfix: Basic Attack buff tooltip now includes affix "Multiplier to Basic Attack Damage".
[*] Bugfix: Skill Mark applying stacks twice.
[*] Bugfix: Skill Marked not displaying stack count.
[*] Bugfix: Skill Infectious Attack now scales off Basic Attack damage instead of Fighter Damage.
[*] Bugfix: Skill Heavy now uses the projects damage multiplier again.
[*] Bugfix: Skill Heavy tooltip now includes physical damage multiplier.
[/list]
[b]Clicker:[/b]
[list]
[*] UI: Clicker upgrades now show their current bonus if the level is higher than 1.
[*] Bugfix: Bought upgrades now show the correct level of the upgrade.
[/list]
[b]Inventory:[/b]
[list]
[*] Balance: The way affixes with potential roll value caps have changed.
> Skill rolls for skills Might, Heavy, Infectious Attack, Magic Missile and Second Wind now roll within a specified range.
> There are 5 tiers of the rolls involving a 20% difference between min/max rolls of the affix.
[*] UI: The selected unique in the Armory is now more easily viewable.
[b]Kingdom:[/b]
[*] New: Project Damage Over Time, Unlocked by having at least 10% Increased Damage Over Time.
[*] New: Project Minion Damage, Unlocked by having any minion skill.
[*] New: Building, Hero Statue. Grants multiplier to Hero Experience Gained.
[*] Balance: Project Basic Attack Damage bonus per level lowered to 0.0060 from 0.0075 per level.
[/list]
[b]Race & Rebirths:[/b]
[list]
[*] New: Unlockable Race Troll.
[*] New: Unlockable Race Skeleton.
[*] New: Unlockable Race Zombie.
[*] New: Unlockable Race Reptilian.
[*] New: Unlockable Race Floran.
[*] New: Unlockable Race WereWolf.
[*] New: Unlockable Class Monk.
[*] New: Unlockable Class Knight.
[*] New: Unlockable Class Shaman.
[*] New: Unlockable Advantage Working Class.
[*] New: Unlockable Advantage Extra Layer.
[*] New: Advantage Evolution Super Human.
[*] New: Advantage Evolution Dwarven Heritage.
[*] New: Race Evolution Half Orc.
[*] New: Race Evolution High Elf.
[*] New: Race Evolution Dark Elf.
[*] New: Race Evolution Vampire.
[*] New: Race Evolution Skeleton-Lord.
[*] New: Class Evolution Death Knight.
[*] Balance: Class Archer Multiplier to Agility lowered to 1.10 from 1.25.
[/list]
[b]Passive:[/b]
[list]
[*] New: Side menu that can be opened/closed. It currently allows creation of passive tree screenshots.
[*] Balance: Various Health LevelUp nodes called NewNode had their values lowered.
[*] Bugfix: Various health nodes with the name NewNode
[*] Bugfix: Pitchfork and Fists mastery nodes no longer give Wand Mastery.
[*] Bugfix: Node borders are now linked correctly.
[*] Bugfix: Second wind skill nodes now properly give second wind instead of healing.
[*] Bugfix: Armor Penetration nodes now use the correct image.
[*] Bugfix: Necrotic nodes [283,284,285] at the edge of the Agility Start renamed and fixed to work as Necrotic Damage.
[*] Bugfix: Various nodes had their triggers updated. (Ex: When allocating a skill node, Various game unlock related triggers execute)
[/list]
[b]Miscellaneous:[/b]
[list]
[*] Bugfix: statistic for Clicker, Clicker Scale Power no longer has a 1 infront of the value.
[*] Optimization: Large amount of checks are now properly ignored for many codex entries.
[/list]