New
[list]
[*] New objective type: Protect
[*] New interactable: Refactor Relay
[*] 2 new Beacons
[*] New Scout perk: Refactor Scouting
[/list]
Updates
[list]
[*] Reduced mini fallen health ~10%
[*] Reduced Sorcerer damage ~5%
[*] Extraction and mission completion rewards have been split into their own sections
[*] The Light now spawns from the closest options to the player instead of the objective target area
[*] Collect objective delay between being able to pick them up significantly reduced
[*] Increased the potency of some of the weaker boss attacks
[/list]