Join a gothic battle where Good confronts Evil using roguelike deckbuilding mechanics. Play as either side, invading Alaric's Castle, or as Alaric himself defending against the invading heroes!
[h2]Deliverance's Fixes:[/h2]
[list]
[*] Fixed a bug where the card "Deliverance" wouldn't deal its -2 Damage debuff.
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[h2]Balance Changes:[/h2]
[list]
[*] "Infused Spirit" - Now gives 2 Yang no matter what;
[*] "Momentum Strike" - Now equalizes your Yin and Yang equal to the lowest value between the two;
[*] "Enfeeble" - Now Exiles at the end of your turn.
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[h2]Reign's Fixes:[/h2]
[list]
[*] Fixed a bug where the Undead Spell Upgrade "Summon a random undead minion." didn't stack properly;
[*] Fixed a bug where the Undead Spell "Greater Sacrifice" did not check for available space on the floor before attempting to summon.
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[h2]Balance Changes:[/h2]
[list]
[*] The Undead keyword "Plague" now procs after enemy units attack. This means it now triggers multiple times during Bastion fights.
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