Join a gothic battle where Good confronts Evil using roguelike deckbuilding mechanics. Play as either side, invading Alaric's Castle, or as Alaric himself defending against the invading heroes!
[h2]Deliverance's Fixes:[/h2]
[list]
[*] Fixed some grammar issues with the card "Preparation";
[*] Fixed a major bug where Alaric had a chance of duplicating himself;
[*] Fixed a game-breaking bug where using "Divine Shell" with no enemies left on the room caused a hard lock;
[*] Fixed a couple of issues where effects that prevented you from "Drawing" cards were mistakenly keeping you from placing cards on your hands by different means (such as "Adding");
[*] Tweaked multiple cards to improve balance;
[*] Fixed some small grammar issues;
[*] "Surge" now does not cause you to draw 1 less card during the next turn;
[*] Fixed an issue where finishing a battle with "Final Recital" or "16 Point Palm Strike" bugged the Loot\Reward menu that shows post-battle, and made it impossible to pick rewards properly.
[/list]
[h2]Reign's Fixes:[/h2]
[list]
[*] Tweaked multiple cards for enhanced balance;
[*] Temporary Cards are now also discarded whenever they are used;
[*] Fixed a bug where drawing cards with the "Cycle" effect sometimes removed their upgrades.
[/list]