Join a gothic battle where Good confronts Evil using roguelike deckbuilding mechanics. Play as either side, invading Alaric's Castle, or as Alaric himself defending against the invading heroes!
[h2]Deliverance's Fixes:[/h2]
[list]
[*] "Health Stone" rebalanced -> is now One Use, heals 3 HP initially, and scales by 4 (Max 15)
[*] "Death Stone" rebalanced -> is now One Use and scales by 3 (Max 20)
[*] Fixed a bug where getting a Debuff while killing an enemy kept the Druid from getting +5 Spirit from proper cards
[*] Fixed a problem where Deliverance's Achievements related to Hell Layers were not unlocking properly - completing a run at a higher Hell Layer will now unlock the achievements retroactively
[*] Fixed a bug where the "Mark" VFX was showing even when targetting Rigid enemies, causing player confusion
[*] Fixed a bug where you could Exile Permanent cards by selecting "Banishment" between floors
[*] Fixed a bug where "Bloom" sometimes did not give +5 Spirit
[*] Fixed some more grammar mistakes
[/list]
[h2]Reign's Fixes:[/h2]
[list]
[*] Fixed a bug where the Betrayer spell "Unstable Soul" affected Alaric.
[/list]