Join a gothic battle where Good confronts Evil using roguelike deckbuilding mechanics. Play as either side, invading Alaric's Castle, or as Alaric himself defending against the invading heroes!
[h2]Deliverance's Fixes:[/h2]
[list]
[*] Fixed a bug where the achievement "Outclassed" required players to only use Skills & Heroic Skills their entire runs
[*] Fixed the bark from[spoiler] The Grim Reaper mini-boss at the end of the Shortcut path [/spoiler]on the 4th floor
[*] "Hidden Knowledge" can no longer add itself with its own effect
[*] Fixed a bug where Alaric would become unkillable if his HP went below zero
[*] Fixed a bug where the Druid's "Blessing of Chaos" dealt its debuff even when transforming into the same form
[*] Fixed a bug where the card added by "A Faint Memory" did not display its "One Use" keyword properly
[*] Fixed a visual glitch related to the "# Word Mantra" cards from the Monk Class
[*] Fixed a bug where "Blessing of Plenty" added extra "# Word Mantra" copies when it transformed
[*] Fixed a major issue where choosing Hell Layers would bug their description texts in Chinese
[*] Fixed a visual bug where hovering the mouse cursor in front of your hero made the enemy "attack animation" end before it should
[/list]
[h2]Deliverance's Balance Changes:[/h2]
[list]
[*] Alaric now can be defeated in multiple phases at once, or with a single powerful blow
[*] "Pure Living" now stacks if played multiple times in the same turn
[*] "Emerging Turtle" now stacks if played multiple times in the same turn
[/list]
[h2]Reign's Fixes:[/h2]
[list]
[*] Fixed a major issue with the Chinese version where some cards were showing the wrong descriptions, notoriously within the Beasts' Faction
[*] Fixed two achievements: "Beasts' Reign" (Complete a run with the Beasts) and "Familial Beast" (Reach Max Bond with the beasts)
[*] All bosses are now called "Boss Minions" ingame
[*] Fixed a game-breaking bug that would trigger at save/load whenever you cast any of the following spells: "The Swarm", "Expose Them", and "Hungry Eyes"
[*] Fixed a game-breaking bug that would trigger at save/load whenever you summoned any of the following minions: "Young Spider" and "Feasting Imp"
[*] Fixed a bug where "Chaos Burn" only dealt 2x3 damage, instead of 3x3
[*] Fixed a bug where the Settings Menu was bugged during the Tutorial
[*] Some extra grammar fixes
[/list]
[h2]Reign's Balance Changes:[/h2]
[list]
[*] The Vampire card "Blood" now costs 0 Mana.
[*] "Demon Forger" now only adds armor to other friendly minions (his effect does not include himself anymore)
[/list]
[h2]Reign's Additions:[/h2]
[list]
[*] You can now see your locked Champion as well when you're upgrading them in the Training Room event
[/list]