Woodpunk is an exhilarating roguelike bullet hell retro pixel art shooter in a medieval Woodpunk universe, where the primary energy resource is WOOD.
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[h1]Happy Holidays![/h1]
Long time no see! Hope you guys are having wonderful holidays with family and friends!
In this update we've included several[b] Quality of Life [/b]Improvements thanks to your feedback!
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[*] Some items and obstacles are easier to tell apart from the background (looking at you, lamp posts).
[*] All hazards in the game that cause damage to the player now have a bright red glow; no exceptions. If it doesn't have a red glow, it doesn't do damage, and vice-versa.
[*] Made some projectiles easier to spot, no matter the background.
[*] Colorblind mode expanded extensively. It now turns all hazards and player damage sources into blue as well (as opposed to just some of the most important).
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We've also made some [b]balance[/b] changes:
[list]
[*] Melee enemies now what for a while after you spawn before they rush to attack you.
[*] Projectiles tossed by brutes (brown guys in World 1 and Survival) no longer bounce off stuff and instantly break on impact.
[*] Jump recovery on regular jetpack reduced from 0.5s to 0.15s
[*] Boss 1 shoots arrows a little slower
[*] Boss 3 now moves faster
[*] Artifacts (enemy turrets) in Worlds 3-5 now have less health
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Some [b]minor bugs [/b]have been fixed!
Well guys that is all for now! Hope you guys have fun these holidays and buy many games throughout the steam sales!
The Dev Team