Official Version Ver1.00.00 Released!

The Dream Labyrinth

『The Dream Labyrinth』 is a single-player game that combines tower defense with roguelike elements. Gather companions in the form of souls and use artifacts and structures to aim for the deepest part of the dream, where the key to the contract lies!

Official Version Ver1.00.00 Released Here are the patch notes: Official Version Ver1.00.00 Released Here are the patch notes: [New Stage Addition] ・Added the final chapter "The Dream Labyrinth" . ・Added new enemies, weapons, and achievements. [New Skills Added] ・Several new skills have been added. All skills will be detailed on a separate page. [Unit "+" Value Added] Units will now gain a "+" value next to their name when they reach a certain level. The higher the "+" value, the greater the growth in HP, attack, and defense. These "+" values can be carried over even through job changes or inheritance. [New Features] ・An auto-activation function for selected leader skills has been added. ・A relic reroll feature has been added. These features can be unlocked in the unlock screen, allowing for use in-game and an increase in the number of uses. [New Relics Added] ・A relic that activates when enemies step on traps. ・A relic that reduces the number of enemies that appear. ・A relic that increases the first attack in battle. Several other new relics have been added. [Relic Balance Adjustments] ・Some relics now require obtaining prerequisite relics before they can be acquired. [Game Balance Adjustments] ・Added a level-up limit per battle/training session. ・Increased the experience required for advanced classes. ・Increased the recovery rate of units that did not participate in battle to 15%. ・Adjusted the stats of some enemies from Chapters 1 to 3. ・Adjusted the event timing for "Corrupt Wave". ・Adjusted the duration of combined status effects to match the longest status effect. ・Adjusted the cost for unlocking the inventory limit of inheritance units and weapons. [Visual Adjustments] ・Facilities now blink when their effects are activated. ・Skill icon adjustments. ・Adjustments to certain UI elements. [Other Adjustments] ・Adjusted camera movement values. ・Adjusted the ADV part text in Chapter 2. ・Added a tutorial. ・Other minor text corrections, bug fixes, and overall polish.