Chapter 4 Update Released!

[h3]【Chapter 4: New Stage Added】[/h3] [list] [*] Added "Chapter 4: God for the People" [*] New enemies, weapons, and achievements [/list] [h3]【New Skills Added】[/h3] The following skills have been added: [list] [*] Swordsman [list] [*] JPS: Phalanx - Defense increases by 20% per Swordsman. Only activates for Swordsmen. [*] JPS: Swordsman Corps - Attack power increases by 20% per Swordsman. Only activates for Swordsmen. [/list] [*] Shielder [list] [*] PS: Heavy Cavalry Corps - Defense increases by 10% per Shielder. [/list] [*] Breaker [list] [*] PS: Mass Destruction - Attack power increases by 30% per Breaker. Only activates for Breakers. [/list] [*] Samurai [list] [*] PS: Earth Samurai - Attack power increases by 10% per Samurai. [/list] [*] Archer [list] [*] JPS: Archer Corps - Attack power increases by 20% per Archer. Only activates for Archers. [/list] [*] Sniper [list] [*] PS: Mass Sniping - Normal attack range increases by 1 stage per Sniper. [/list] [*] Assassin [list] [*] PS: Mass Ignition - Normal attacks gain Fire attribute, increasing by 20 per Assassin. [/list] [*] Sorcier [list] [*] JPS: Mass Bombardment - Normal attack splash range increases by 1 stage per Sorcier. Only activates for Sorciers. [/list] [*] ElementSorcier [list] [*] PS: Mass Cooling - Normal attacks gain Frost attribute, increasing by 30 per ElementSorcier. [/list] [*] Warlock [list] [*] PS: Mass Erosion - Normal attacks gain Erosion attribute, increasing by 30 per Warlock. [/list] [*] Druid [list] [*] PS: Mass Magical Defense - Magic resistance increases by 5 per Druid. [/list] [/list] [h3]【Rework of Additional Effects When Unit and Facility Status Abnormalities Overlap】[/h3] [list] [*] Fire + Fire: Grants Inferno. Inferno: Deals damage to nearby enemies. [*] Erosion + Erosion: Damage dealt increases by 1.3 times. [*] Frost + Frost: Decreases movement speed and attack speed. [*] Fire + Frost: Grants Confusion. Confusion: Causes enemies to move randomly. [*] Fire + Erosion: Attack range becomes 0. [*] Frost + Erosion: Attack splash range becomes 0. [/list] [h3]【New UI Features】[/h3] [list] [*] Added previously unseen information such as ally unit attack range, area, and number of attack targets. [*] Displays effects when composite status abnormalities occur. [*] Added descriptions of composite status abnormalities in the enemy list. [*] Added the current covenant level in the Artifact list. [/list] [h3]【Game Balance Adjustments】[/h3] [list] [*] Damage Panels: Damage Astelia takes increased from 10% to 30%. [*] Weather Event "Snow of Sorrow": Reduced the amount enemy movement speed is decreased. [*] Enhanced the effects of some leader skills and adjusted the amount of materials required to acquire them. [*] Strengthened enemies that appear on some boss panels. [*] Adjusted existing units and skills. [*] In Chapter 1, enemy reinforcement panels no longer appear; instead, damage panels will appear. [/list] [h3]【Other Adjustments】[/h3] [list] [*] Adjusted the appearance of some weapons. [*] Corrected typos, fixed bugs, and improved UX. [/list]