The Dream Labyrinth

『The Dream Labyrinth』 is a single-player game that combines tower defense with roguelike elements. Gather companions in the form of souls and use artifacts and structures to aim for the deepest part of the dream, where the key to the contract lies!

『The Dream Labyrinth』 is a single-player game that combines tower defense with roguelike elements.

The player enters the dreams of a girl named "Asteria," who has lost her life due to a contract with a "god." Collecting the souls of companions and utilizing artifacts and structures, aim for the deepest part of the dream to become the key to the contract!

【Game Overview】

◆Let's Create a Labyrinth
In the digging panels, various effects can be found, such as increasing companions, enhancing weapons, and healing. These panels also serve as resources that can give you an advantage in battles. Therefore, the timing of when to dig the panels becomes crucial.


You can place units and structures in the dug locations. Choose routes according to the situation and create advantageous terrains that are unique to you.



◆Unit Growth System
The souls that become companions can choose from four initial classes: Swordsman, Archer, Mage, and Healer. By leveling up and stepping on panels, they can undergo a job change and become advanced classes.

Each class learns different skills and can equip different weapons, so strategically position and freely combine your team to annihilate enemies.




◆Artifact Enhancement
The artifacts, which are fragments of long-gone minor gods, possess various effects and acquiring them brings about changes throughout the game. They allow you to strengthen units and status effects, improve deployment capacity and healing power, and build a unique setup tailored to your playstyle.



◆Eroding Enemies
At first, enemies appear only on one tile, but after each battle, they start eroding the tiles and advancing towards your position. Being surrounded can put you at a disadvantage, so expand the panels continuously to avoid being cornered.