Removes any Poison. - Added "Stone" item -> Stuns the enemy for 1 turn..." inertia> Removes any Poison. - Added "Stone" item -> Stuns the enemy for 1 turn..." inertia> Removes any Poison. - Added "Stone" item -> Stuns the enemy for 1 turn..." inertia> Gods of Sand v0.5.2 - Patch Notes | Gods of Sand | Gamehypes

Gods of Sand v0.5.2 - Patch Notes

Gods of Sand

Train gladiators. Manage a ludus. Fight in the arenas. Conquer the tower. Gods of Sand is a gladiator manager with intense turn-based combat, inspired by the Swords and Sandals series, in a dark and unforgiving setting.

- Added "Antidote" item -> Removes any Poison. - Added "Stone" item -> Stuns the enemy for 1 turn; cannot be defended. - Added "Magic Bomb" item -> Silences the enemy for 1 turn and deals 7 damage; cannot be defended. - Added "Hatchet" item -> Adds +5 bleeding to the opponent; cannot be defended. - Added the correct game version to the "Alpha End" panel. - Added the "Crystal" item as a reward for defeating the aberration boss (visual only). - Added new contracts that will appear after defeating "Herakles." - Added new gladiator archetypes. - Fixed "Dungeon" arena animations not playing properly. - Fixed an issue where sending multiple gladiators to the same fight would result in a 1-day delay between fights. - Fixed gladiator auto-battle percentage displaying as 0/0. - Fixed "Send Gladiator" notification translation when you don't have any weapon equipped. - Fixed "Contracts" panel title translation. - Fixed fight scrolling text translation. - Fixed "Alpha End" panel button translation. - Changed many enemy gladiator archetypes to use new items. - Changed "Reverse Punch" -> Nerfed damage. - Removed a debug option where pressing the space key would refresh the blacksmith items.