Gods of Sand v0.5.6 - Patch Notes

Gods of Sand

Train gladiators. Manage a ludus. Fight in the arenas. Conquer the tower. Gods of Sand is a gladiator manager with intense turn-based combat, inspired by the Swords and Sandals series, in a dark and unforgiving setting.

- Added improved descriptions for select items. - Added 2 new items as possible rewards for completing the "Teban's Search" quest. - Added effects display in battle scenes for clearer understanding of entity current effects. - Added 5 new quests: "Avenger," "Decorator," "Trail of Tragedy," "Blacksmith," and "Teban's Search." - Changed the trophy icon on the world map. - Changed Ludus decorative plants; their availability now depends on the completion of the "Decorator" quest. - Changed Amenities; now reduces 10% of weekly costs instead of 6%. - Changed the weather system; it now saves the current day's weather and persists across scenes. - Changed quests button sounds; completing a quest that awards gold will now trigger a "money sound." - Changed City scene; item prices will vary based on the "Blacksmith Quest" status. - Changed notifications; added red/green color to certain texts. - Fixed battle stats passives' incorrect column count. - Fixed the blacksmith shop being stuck on low-tier items. - Fixed "Silence" text not showing up when the player is stunned. - Fixed a bug where a gladiator's consumable items would not save properly, causing them to disappear. - Fixed items' icon orientation; they are now all flipped to the same side. - Fixed the "Travelling Gladiator" notification panel button sound.