Train gladiators. Manage a ludus. Fight in the arenas. Conquer the tower. Gods of Sand is a gladiator manager with intense turn-based combat, inspired by the Swords and Sandals series, in a dark and unforgiving setting.
[b]Battle:[/b]
- Blocked attacks will now reflect the 25% of the damage to the attacker when wearing a one-handed weapon.
- Fixed attack percentage tooltip that was missing a title and was using the wrong font.
- Added text to health bars to show entities current HP/SP.
- Now entities won't get stunned/bleed from skills if the attack is missed.
- "Feint" skill was changed to "Lunge": moves 3 spaces forward, if touches the enemy, does (AGI / 2) as damage.
[b]Contracts:[/b]
- Increased gold prize of all contracts.
[b]Arenas:[/b]
- Increased gold prize of all arenas.
[b]UI:[/b]
- Added some missing translations.
[b]Known Issues:[/b]
- Arenas being unlocked without fighting the boss.
- Some texts are missing translations.