0.2.8 - Patch notes

Gods of Sand

Train gladiators. Manage a ludus. Fight in the arenas. Conquer the tower. Gods of Sand is a gladiator manager with intense turn-based combat, inspired by the Swords and Sandals series, in a dark and unforgiving setting.

[b]Battle:[/b] - Blocked attacks will now reflect the 25% of the damage to the attacker when wearing a one-handed weapon. - Fixed attack percentage tooltip that was missing a title and was using the wrong font. - Added text to health bars to show entities current HP/SP. - Now entities won't get stunned/bleed from skills if the attack is missed. - "Feint" skill was changed to "Lunge": moves 3 spaces forward, if touches the enemy, does (AGI / 2) as damage. [b]Contracts:[/b] - Increased gold prize of all contracts. [b]Arenas:[/b] - Increased gold prize of all arenas. [b]UI:[/b] - Added some missing translations. [b]Known Issues:[/b] - Arenas being unlocked without fighting the boss. - Some texts are missing translations.