Cat Magic!

Mewgenics

Level up your team as you venture further and further from your home, collect unique items, defeat epic bosses, gain mutations and return home so you can breed and further your bloodline, in this turn based legacy roguelike draft sim about cats!

The next 6 blog posts we will be going a bit more in depth to the capabilities of each of the classes your cats can be! This week we will start off the showcase with the main magical spellcasting class in the game, the Mage. [img]{STEAM_CLAN_IMAGE}/43128930/266f20a6e5296e89517fdf2bfcc5932a2babf782.png[/img] Mage's basic attack is a weak short ranged attack that doesn't do that much damage. But he makes up for it by having plenty of powerful elemental spells and the intelligence to cast them often. [h1]Active Abilities[/h1] Active abilities cost mana to use, but you can keep using them as many times as you want during your turn as long as you have the mana to cast them. Here's a few examples of active abilities you might get offered when your Mage levels up. Each class has 50 active abilities in its arsenal, so this is just a small sample of all of the possibilities available. [h2]Surf[/h2] Surf is a basic AOE (area of effect) water element spell that damages and pushes the things that it hits. And since it's water element, it also makes everything it hits wet. [img]{STEAM_CLAN_IMAGE}/43128930/3cebb8d80495bbe4dc5b85e4568eb4e0d59df818.gif[/img] [h2]Bolt[/h2] Bolt is... well its lightning bolt. Its an electric element spell that has a small chance to stun whatever you hit with it. Since it's electric element, it can chain through water tiles, wet characters, or anything else conductive. Everyone loves a good ol' lightning bolt! [img]{STEAM_CLAN_IMAGE}/43128930/9871e1c0442fd91c3533bf63c3f856d455acd12e.gif[/img] [h2]Chaos Teleport[/h2] Chaos Teleport only costs 1 mana and it can teleport you anywhere on the map! The only problem is... where you end up is completely random! But that's no problem, just keep spamming it until you end up where you want to be. What could go wrong? [img]{STEAM_CLAN_IMAGE}/43128930/c2f4e73068fef4596a58b2c3430b53f31aca63b0.gif[/img] [h2]Hyper Beam[/h2] Hyper Beam does an insane amount of damage. It just takes some time after you cast it for it to actually go off. Predict where the enemies will be next turn, or find some other way to force them to stay on the tile you're trying to hyperbeam and.... well... there wont be an enemy there anymore. [img]{STEAM_CLAN_IMAGE}/43128930/07000d3f35f6aa88ce5a01ec1395ad9eb360f940.gif[/img] [img]{STEAM_CLAN_IMAGE}/43128930/39f8fdaae3ea1483085183b36e46ed36e749f689.gif[/img] [h2]Blizzard[/h2] Blizzard is a high mana cost Ice and Wind element spell. It damages, slows, knocks back, and has a small chance to freeze in a large area in front of you. It's expensive, so you may need to save mana to be able to cast this, but it's absolutely worth it when you do. [img]{STEAM_CLAN_IMAGE}/43128930/b274902fbb987a7e33e916cb4227e1a2809d43ba.gif[/img] [h2]Forbidden Flame[/h2] Forbidden Flame costs 0 mana, though you can only use it once per battle. When you do, you burn the ENTIRE map, conveniently avoiding your allies, and deal high damage and burn to all enemies. Forbidden magic takes a toll on your mind however. You will gain a permanent mental disorder after casting this, slowly growing more and more corrupt until you lose your mind. [img]{STEAM_CLAN_IMAGE}/43128930/a952906536db6bcdb83728df3fbd273214d86f3a.gif[/img] [h1]Passive Abilities[/h1] Passive abilities do not cost mana and don't need to be "used". As long as your cat has the passive, it just constantly effects them in some way. Here's a few examples of passive abilities you might get offered when your Mage levels up. Each class has 25 passive abilities available to them, so again this is just a small sample. [h2]Energy Storm[/h2] Energy Storm is a passive that makes your cat doublecast every 3rd spell he casts each turn. Its pretty great when you can plan out your turn to get a doublecast on a big expensive spell by casting a couple cheaper spells first! [img]{STEAM_CLAN_IMAGE}/43128930/738d3907741a9457b1df2da61edc148f49ae1747.gif[/img] [h2]Ice Aspect[/h2] Ice Aspect is a passive that makes your cat Ice element, Ice immune, and causes enemies who attack you take 1 Ice damage and get slowed. It also lets you damage Frozen things (normally Frozen enemies are immune to damage until they thaw out, but with Ice Aspect you can pierce past that and damage them) Also it lets you do this! A must-have for any Ice mages. [img]{STEAM_CLAN_IMAGE}/43128930/d769d6915191dee34d1bbe13fe0c4646bf460498.gif[/img] Mage is a fun class who only gets better the more you learn how all the elements interact with each other. Experiment and discover how the world works. Or just burn it all down! Mage can do both! What class do you want to hear more about next time? Fighter, Thief, Hunter, Tank, or Cleric?