Carth is a survival rpg set in a ravaged open world. You will need to explore, build, and fight to thrive. Gain extraordinary skills as you take on an incredible evil. Join together or go at it alone as you attempt to survive Carth.
There were a few major bugs that were hiding out in our code that got addressed this patch.
Thank you to our community members for finding these and letting us know. Without your support none of this would be possible.
[b]What does this Patch Bring?[/b]
[b]Carth 0.1.7b[/b]
~Fixed major bug with archery system
~Fixed major bug with x bow system
~Fixed major bug with stats system
~Now all bandits take arrow damage
~Now all mages take arrow damage
~Now all black hand members take arrow damage
~Now all bandits take x bow damage
~Now all mages take x bow damage
~Now all black hand members take x bow damage
~Stats were being incorrectly applied multiple times upon leveling and reloading of game
~Only certain feats, or talents were causing the bug.
~new game may need to be started to apply this fix correctly (as issues may have happened before patch)
~New roads and paths throughout Wolfingan
~New Rocks around Clincolt Mountains
~New Rocks in and around Island section of Wolfingan
~New Rocks spawn around Beaches
~New enemy spawners
~More animal spawners around Wolfingan
~Fixed bugs with dialogue system
~UI Work
~Added new recipes to some tier 3 talents and feats
~New Quests
~More vegetation Biomes near Tha
~Small optimization tweaks with deciduous vegetation biome
~Small tweaks and changes