Carth 0.1.4a is Now Live

Carth

Carth is a survival rpg set in a ravaged open world. You will need to explore, build, and fight to thrive. Gain extraordinary skills as you take on an incredible evil. Join together or go at it alone as you attempt to survive Carth.

This update is another great one for Carth and all Carthians alike. A ton more bug fixes, QOL enhancements, and New Features. the biggest and most exciting things in this update are: Ability to drop in and out of servers without server restart, Ability to destroy all player built objects, And the ability to dismantle your own player built objects! These are some major upgrades and begin to not only set the stage for a much better multiplayer experience, but to move the game forward with needed features and updates. Now without any further a due let us see what Carth 0.1.4a has in store for us. [b]What does this Patch Bring?[/b] [b]Carth 0.1.4a[/b] (Some changes could have ill effects to saved characters and Games) (Every teleportation Portal offers free xp and gold to amend this) (If you save was effected please use free xp and gold to help get back close to saved character) ~Fixed bug that would not allow players to rejoin server correctly without server restart (Now able to drop in and out of servers without a server restart) (Save Game File stored in AppData/LoclaLow/DeidreReayStudios/Carth) ~Updated some material textures to higher quality ~Finished All build able items now can be destroyed (Only Normal damage works at this point) (In Saved Games, Previous Built objects can be destroyed, but may return on reload) ~Added New feature to dismantle your built items (Only if your Steam ID is the one that Built the item) (First Iteration, Will Continue Testing And Features) (If Close To Built Object Press "G" To Interact And Dismantle) (In Saved Games, Previous Built objects can not be removed) ~Fixed Alchemist Child trait giving bottles instead of Jug of Water ~Fixed Blacksmith dialogue cutting out before it should have ~Fixed bug with Specific Talents not working correctly after Level up ~Fixed bug with Specific Traits not working correctly after Level up ~Fixed all internal errors going into main map from spawners ~Set all buildables able to be dismantled by only player who built them ~Optimized all build able objects ~Mesh Crunching Optimizations ~Mesh Baking Optimizations ~Fixed issue always restoring built player objects on reload ~Fixed bug showing cursor to screen at start of main map ~Added bald hair options to both Male and Female Characters ~Removed re-spawn button unless actually in game map ~Fixed Dragon scales Description ~Added Dismantle Button to Game Options Inputs (Default "G") ~Fixed Dirt and Stone Foundation not snapping correctly ~Changed traits, and talents away from regeneration per second (issues and OP) ~Updated Splash Deidre Reay Studios with newest Logo Revision ~Fixed bug that would fully heal player when setting a stat or skill point ~Fixed bug where Armour of Thomae I,II,III were not giving armour to player