Carth is a survival rpg set in a ravaged open world. You will need to explore, build, and fight to thrive. Gain extraordinary skills as you take on an incredible evil. Join together or go at it alone as you attempt to survive Carth.
This past week we tackled a lot of bugs reported by the community (thank you all). On top of that we returned to polishing the game, and normal development. We have added new tiered enemies around Wolfingan and Daershire bringing new spells, and dangers as you explore. Thank you all for the continued support and stay tuned as in the next few weeks will bring with it new major game features!
[b]What does this Patch Bring?[/b]
[b]Carth 0.1.6d[/b]
~Fixed resolution issues for wider screens
~Fixed issue with incorrect button presses with options menu would cause unwanted behavior
~Fixed transparency issues throughout the UI
~Many small bug fixes and changes with the UI
~Tweaked some incorrect weapon stats
~Added New higher tier enemies to Wolfingan and surrounding areas
~Added 100;s of GPU instanced rocks around Wolfingan
~Added new unmarked special areas with high loot drops
~Map work
~New enemy spawners
~Post FX work
~Adjusted some lighting settings for caves
~Small tweaks and changes