[list]
[*] turrets now remember how much ammo was in them when they are saved and loaded from a save or stored in a packed ship
[*] fixed the tooltip for ammo boxes which nobody even uses so who cares? Well they are fixed now, so that's nice.
[*] made mod loading more durable so as to prevent the client crashing when attempting to load a mod that is missing files
[*] on loading a save game, missing factions which failed to save due to a crash will attempt to re-add themselves to the world
[*] identified and fixed a threading issue that could allow the database thread to try and access faction info (for saving) while that data was being modified potentially resulting in data corruption.
[*] fixed storage nook rotation mirroring
[*] not sure the exact situation that is causing monsters to sometimes be invisible, but I cleaned up their artwork code a lot to get rid of a lot of unknown edge cases that MIGHT be causing that and hopefully they will stop being invisible
[*] fixed a bug that was preventing killing monsters from granting experience
[*] fixed a bug that was preventing crew members from getting experience from things in most cases
[/list]