Better grab a coat, winter will be rough

[h1]Team's Thoughts[/h1] Verde is experimenting a little bit with the format of the patch notes, as to title, subtitle and whatnots. This update and the next one will probably introduce a bit more difficulty to the game to account for something we have planned for 1.15 [h1]Additions[/h1][list] [h2]Winter Crises[/h2][list] There are 3 new crises that only come up during winter. They were designed to be relatively tame because winter is already rough enough, but to bring some new challenges. [*][h3]Regression[/h3][list] Removes some of the most recent stems placed. This cannot remove all stem tiles of your tree. [/list] [*][h3]Frozen Aquifers[/h3][list] Aquifers are randomly frozen. They unfreeze during summer. [/list] [*][h3]Cold Mist[/h3][list] A new tile, Mist, is placed around the map. Mist tiles reduce heavily the efficiency of leaves. [/list] [/list] [/list] [h1]Balance Changes[/h1][list] [*]Water reserves now works properly with large amounts of water gained at once [*]Crises now last for 1 more day on Speed Sprout and Creation game modes. [/list]