A sad anniversary

One Last Day

[Alpha] Explore, hunt, be hunted, kill, destroy, build... Fight in a colorful, devastated world that everyone is trying to take for themselves. Do it yours, but remember your main goal at the start of the day; try to survive one last day.

Today the development of the remake of OLD makes 2 years! Just in time with some bad news though... [h1]First, the good news[/h1] If you peek on the Trello page of the game, you can see that finally the first milestone is almost finished and there are just a few things to fix and to add some content to be released. Among other new features, the new main changes until today are - Bows are back! And now you can craft multiple type of arrows (pew boom explosive ones) - Crafting automation. Starting with just melting ore or cooking, these are going to be working on their own while you are far away if they have enough fuel available. - "Potion" making. Mix some herbs and minerals to get cool effects. Put in into a regular flask to drink it, or in a throwing flask to craft grenades with different effects. - Buoyancy physics, and not only for objects, sail the ocean with your own boat or raft! - Friendly NPCs are on the work now! - A thousand of QoL features not listed here [img]{STEAM_CLAN_IMAGE}/8604501/857806e22473af45f835003a3438144ed3651ec6.png[/img] [img]{STEAM_CLAN_IMAGE}/8604501/69e4d82ba8be8cef9a9181949aa1e13eca728784.png[/img] [img]{STEAM_CLAN_IMAGE}/8604501/c3f4d1762cb4b56fad3f89529f0f447291e7fabd.png[/img] [h1]Unity, the very bad news[/h1] As you probably know, One Last Day runs under Unity, and they recently announced some controversial measures to avoid financial losses. While these measures don't affect directly to this game, it does to the reputation of the engine, and thus some people wont be willing or comfortable to play a game that runs under this engine anymore. As a developer, it happens just the same, since the trust is broken and I wonder if I should continue using it. After 4000 hours of development in the last 2 years, probably porting the game to another engine is not an option either, so OLD should be finished under Unity, this might be the last time I use it outside my job though. [img]{STEAM_CLAN_IMAGE}/8604501/53e3d8a0e03b5b074aca587b3c762218ffa74d0b.png[/img] However, the development will be briefly paused to see how these events unfold.