Roguelike Squad-based Autobattler in a Tabletop RPG setting. Draft your army, carefully equip and position your units, make important choices, and meet a colorful cast of characters as you make ready for the Grand Tournament.
Fixed a major issue where the rewards granted from Champions would be the rewards of the Champion you didn't choose. This also led to potentially having the same Champion as a Rival and an Ally, causing further issues later on.
Fester's healing per second reduced to 4% (from 5%). Fester's skill has been noted by many players as an outlier among the Common units. By offering Damage Reduction, healing and AOE it covers more bases than most - reducing the self-heal should make Fester need a bit more itemization.
Pyro Kit damage and Shield reduced to 20% (from 25%). Small tap to Tactican tier strategies focusing on max-HP payoffs; generally speaking, Max HP values are higher than when Pyro Kit was set to its 25% values.
Fixed an issue where Compendium Trait entries would display sources of bonus Trait pips from your previous runs in the same session.
Fixed an issue where the original copy of items duplicated by the Blood trait would disappear after being used.
Potential fix for an issue where spamming things that can summon the Speech Bubble rapidly could break the Speech Bubble for the rest of the session.
Potential fix for the rare issue where the 'flyer rod' piece appears on non-flying units.