Hi all,
Some fixes and quality of life features for the 0.2 alpha branch.
[img]{STEAM_CLAN_IMAGE}/40992535/d3987dbd1af5d3e89278c8b07e45bc608fb55289.png[/img]
[h2]Additions[/h2][list]
[*] Paint job tint editing now supports HSV and hex.
[*] Pressing delete will now delete all selected objects (including mirrors, if symmetry is enabled).
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[h2]Fixes[/h2][list]
[*] Addon structures are now mirrored correctly. You can no longer edit the mirrored copy. This shouldn't break any existing structures.
[*] Fixed powertrain parts being able to be selected through other objects if a powertrain part is currently selected.
[*] Fixed powertrain parts being selected if they're under the cursor when selecting the tracks.
[*] Fixed turrets not aiming correctly when rotated.
[*] Fixed northern map border being too far out.
[*] Fixed Dunes track trails not applying in certain areas.
[*] Fixed paintjob editing GUI not appearing if switching to the paint tab with a part selected.
[*] Destroying a part now recalculates part obstructions.
[*] Fixed duplicating ammo racks not copying the rack size correctly.
[*] Fixed rotation snap toggle hotkey not working.
[*] Turret rings now provide armour.
[*] Fixed plate structures not creating a plane to allow selection after deleting all edges.
[*] Fixed plate structures being unselectable when 2 dimensional.
[*] Fixed out of editor view offset being too low when zoomed out.
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[h2]Changes[/h2][list]
[*] Breech loading space length reduced from 100% of total shell length to 75%.
[*] Two-piece and crane loading techniques now reduce the breech loading area size. Using the largest of the projectile and propellant length, instead of the length of the entire shell.
[*] Exhaust visual effects are now more transparent when idling.
[*] Dirt is now more present on downward facing surfaces, cracks, and crevices. Regardless of height from the ground.
[*] Disabled roadwheel wheel height changing using the positioning tool. This didn't work well due to the entire vehicle shifting with the changes.
[*] Raised the hard limits on wheel array forward/height offsets to (+-)10m, with the slider limit being raised to (+-)1m. They were at (+-)0.1m before.
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[h3]Known issues[/h3]
[list]
[*] Part repositioning isn't correct on the mirrored copy when editing addon structures.
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[h3]File editing[/h3]
[list]
[*] Added a crew member speed multiplier in design save files.
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Continuing on with quality of life next patch.
- Hamish