0.2.15 - HVSS (Geometrics Alpha)

Sprocket

Carefully balance mobility, firepower and armour in a dedicated tank designer. Then uncarefully put them to the test in a series of combat scenarios progressing through the ages of the tank. Here, your limit is what you can fit inside your hull and turret while still being able to move forwards.

Hi all, Reimplemented horizontal volute spring suspension (HVSS) in this one. [h2]Fixes[/h2] [list] [*] Fixed wheel mass not being applied in the physics simulation. (Introduced in 0.2.x) [*] A broken angle slider for the roadwheels is no longer shown. [*] Fixed overly large antenna hitbox. [*] Fixed laying drives losing all torque when not manned by a crewman. This caused the gun to lower between shots if the gun layer was also assigned to loading. [*] Fixed model selection (track belts, wheels, muzzle brakes, etc) not supporting undo/redo. [*] Fixed the default vehicle's tracks not being selectable until the tracks have their first change made. [/list] [h2]Changes[/h2] [list] [*] Increased suspension physics simulation accuracy for all physics quality settings. The CPU impact shouldn't be noticeable, but let me know if you notice anything. [*] Suspension damping now has more of an effect on the vehicle. [*] HVSS is now always perfectly centred on the track belt. [*] HVSS now spreads wheels across either side of its axle. Instead of having one inside one, then putting the rest on the outside. So [][]-[][] instead of []-[][][]. [*] Disabling "Length Sync" on track wheel arrays now shows a "Count" instead of a "Length" slider. Letting you set the exact number of suspension units you want. [*] Increased the exposure on the loading screen. [/list] Up next is the new rivetting system. The goal is to integrate rivet placement with freeform, allowing placement to be automated. After the initial automation, you'll be able to go in and adjust the individual rivets yourself. Once that's done, reimplementation of all missing parts from the 0.2 alpha will be complete. Then work on backwards compatibility can begin to allow 0.127 designs to be loaded. - Hamish