Coop extraction looter-shooter with colony sim elements. Explore procedurally generated neighborhoods. Loot guns, food, and supplies. Build your base. Sustain your colonists' needs. Sneak and shoot your way out of mycelium-infected areas. Inspired by Project Zomboid, RimWorld, Zero Sievert, Tarkov.
Explore, sneak, and loot procedurally generated neighborhoods in this top-down extraction shooter inspired by Project Zomboid, RimWorld, Zero Sievert, & Escape From Tarkov.
Hundreds of zombies in real-time!
Grid-Based Inventory System
Realistic LOS / Fog of war system
Procedural generation
Note: Realtime generation is shown for demonstration purposes. Procedural generation will be performed during loading.
Building System
Colony AI
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The Game
With thousands of hours in games like Project Zomboid, Escape from Tarkov, Zero Sievert, I have been inspired and working on a title for the past few years that takes the best elements I find most interesting from each title. I have been working on this project since early 2021.
The feeling of immersion and the massive amount of zombies from the Zomboid experience but also I don't want to have to commit all day to play.
The high-stakes inventory and gear systems from tarkov means you won't be just taking in stuff willy nilly. Whatever you do take, be prepared to lose it all
The Mood and health system is a mix of zomboid and rimworld. Out on the field, you will be managing your exertion, the elements, and weight capacity.
At home, your survivors will be working to build blueprints you've set up, cooking and managing food, taking care of the wounded, and building defenses.
Your colonists' moods at home mean buffs & debuffs out on the field. Haven't properly eaten today? Or in a shit mood because there's nothing to do in the colony? You won't be shooting with perfect aim today
Key Features
Procedural House Generation
Procedural Neighborhood Generation
Stat system - Manage Hunger, thirst, boredom, exhaustion
Homebase system - Build and craft homes for your colonists
Combat system - Melee and guns
Gun attachment system
Survivor Relationship System. Have you pissed off someone at your colony? They might steal your loot and leave.