Fantasy Grounds - Pathfinder RPG - War for the Crown AP 2: Songbird, Scion, Saboteur (PFRPG)

Pathfinder Adventure Path #128: Songbird, Scion, Saboteur (War for the Crown 2 of 6)by Crystal Frasier and Richard PettWorn With Woe I BeThe county of Meratt is Taldor in a microcosm: a once-glorious land left to decay by negligent nobles.

Additional content

This is a DLC for Fantasy Grounds Classic.

Pathfinder Adventure Path #128: Songbird, Scion, Saboteur (War for the Crown 2 of 6)

by Crystal Frasier and Richard Pett

Worn With Woe I Be

The county of Meratt is Taldor in a microcosm: a once-glorious land left to decay by negligent nobles. But to help secure Princess Eutropia's bid for the throne, bold adventurers must now infiltrate her ancestral homeland and overthrow the corrupt Count Lotheed from within, gaining allies and solving problems left to fester far too long. Can they play idle noble by day and hero by night well enough to reverse the county's fortunes, or will the weight of history's sins be too crushing a burden?

This volume of Pathfinder Adventure Path continues the War for the Crown Adventure Path and includes:

  • "Songbird, Scion, Saboteur," a Pathfinder adventure for 4th-level characters, by Crystal Frasier and Richard Pett.
  • A gazetteer of the county of Meratt, a once-glorious country landscape rotting from within, by Amanda Hamon Kunz.
  • A cult of personality subsystem so PCs can cultivate their public images and put their renown to work for their benefit, by Linda Zayas-Palmer.
  • New rules for relics: magic items empowered by powerful historical events and improved by feeding their purpose, by Logan Bonner.
  • A bestiary of monsters ranging from the spell-retrieving galluvix to the eyeball-plucking lamp blighter, by Tim Akers, Brian Duckwitz, Troy Lavallee, and Patchen Mortimer.

This product is not a PDF or accessible outside of Fantasy Grounds. It has been lovingly converted for use within Fantasy Grounds and features the following additions:

  • All maps resized and set up with a preset grid to make combats easy to manage
  • Individual area descriptions linked to maps, containing new encounters, treasure parcels and descriptions for just that area
  • Tokens for each encounter are all pre-placed in starting locations on the map. You can edit these on the fly.
  • Drag and drop treasure parcels and Encounter XP that is easily awarded to your players to keep the game moving ahead
  • All the images and handouts from the book available to share with your players as you need them

Released on April 01, 2018. Designed for Fantasy Grounds version 3.3.4 and higher.

Requires: This content requires an active license or subscription for Fantasy Grounds to download and use.

Price

Max: 20,99€

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Min: 20,99€