A11: Wild Thing
The PCs are hired by the Black Gold Consortium to track down passengers of the Wasp, a ship which has wrecked somewhere in the Vast Swamp. One passenger in particular interests the Consortium more than any other: a woman named Sandalia. Sandalia is known by every citizen of Cherrian’s Rest as the most charming, clever, and beautiful woman in the city. She was recently hired to train as a diplomat for the powerful Black Gold Consortium. Now Sandalia has gone missing, and the Consortium wants her back.
What starts out as a simple rescue mission suddenly takes a turn for the worst when a love struck wild thing leads the PCs on an all-out chase through the swamp. The would-be rescuers travel through haunted bogs and fields of fire to a final confrontation which may just be the oddest thing anyone has ever experienced.Also included in "Wild Thing":- Choice of three vessels with special swamp navigation rules
- New swamp bugs and diseases
- Incredible swamp encounter chart
- New Monster: Bog Troll
- New Magical Items
- New Traps
- Multiple ways to complete the primary quest
Conversion by: Trevor ArmstrongReleased on April 13, 2018. Designed for Fantasy Grounds version 3.3.4 and higher.
Requires: An active subscription or a one time purchase of a Fantasy Grounds Full or Ultimate license and the included 5E Ruleset.