Fantasy Grounds - D&D Classics: Tome of Magic (2E)
D&D Classics: Tome of Magic (2E)Take your spellcasters to limits they have never reached before! With over 200 new spells and magical items, Tome of Magicstretches the horizons of every wizard and priest in the AD&D 2nd Edition game.
Take your spellcasters to limits they have never reached before! With over 200 new spells and magical items, Tome of Magicstretches the horizons of every wizard and priest in the AD&D 2nd Edition game.
In these pages are new forms of wizard magic including elementalists, metamagic, and wild magic, plus expansions of existing schools. For priests, whole new spheres have been discovered - chaos, law, numbers, thought, time, war, and wards - and powerful new quest spells lie waiting to be tapped.
All characters will experience the thrill of discovering new magical items such as the claw of magic stealing, dimensional mine, crystal parrot, ring of randomness, and staff of the elements. Tome of Magicis an invaluable expansion for all the spellcasting classes!
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Converted by: Franklin Miller
Released on August 12, 2019. Designed for Fantasy Grounds version 3.3.7 and higher.
Requires: An active subscription or a one time purchase of a Fantasy Grounds Full or Ultimate license and the included 2E ruleset.