Windowkill v4.0 update!!

Windowkill

Windowkill is a twin-stick shooter, but the game window itself is constantly closing in on you. Shoot the window edges to push it around your screen as you fight and dodge enemies and bosses in their own windows.

[previewyoutube=3fqqN2rsGz0;full][/previewyoutube] This update adds more of everything. I hope you enjoy :) As always, thank you so much for the continued support <3 changelog below! [h2]New Features[/h2] [list] [*] Added a new character [*] Added a new boss [*] Added a new enemy [*] Added a new game mode [*] Added a new upgrade [*] Added a new action item [*] Added a new music track [*] Added two new backgrounds [*] Added a new custom cursor [*] Added a new player visibility image [*] Added a new window theme [*] Added a music shuffle option [*] Added big tunneller variants [/list] [h2]Changes[/h2] [list] [*] Adjusted action item weight scaling [list] [*] Action items now populate the shop more gradually, and cap out at about 50/50 action items vs. upgrades, instead of overtaking upgrades [/list][*] Added all characters to "friend" reward, available after completing the challenge with each one individually [*] Buying a perk in multiplayer now keeps the selection after restocking [*] Increased Orb Array's snap attack speed [*] Reduced Slime's base health [*] Reduced wealth scaling slightly, and increased base coin spawn value [*] Player attacks now no longer collide with the window while detached [*] Max charge orbs now bounce off window edges when fully halted [*] Smiley's "click here" arrow now flips sides depending on the current window theme control layout [*] Changed controller aim indicator when playing as :) to point towards the attack area [*] Reduced scaling of nyx's crowd control slightly [*] Bellow level 2+ now damages wall enemies [*] Added limit to Wrym's segment count [*] Reduced movement speed of ???'s hands when firing lasers [*] Made the "close this window" tooltip on end screen clickable, specifically for controller input [*] Reduced brightness of adjacent tabs in the options menu [*] Added a "blend" config option for player visibility custom assets [*] Adjusted layering of several objects to appear in screen-reading shader backgrounds [/list] [h2]Fixes[/h2] [list] [*] Fixed piercing level 2+ for bastion not piercing multiple enemies [*] Fixed freezing not applying for nyx [*] Fixed endure's level 2 and 3 contact effects not applying [*] Fixed position-based attacks snapping back to the mouse cursor when using controller [*] Fixed controller cursor during Smiley fight drifting in some cases [*] Fixed Orb Array's snap attack getting stuck white sometimes [*] Fixed some of Orb Array's sounds getting stuck playing after death [*] Fixed music not stopping in some cases [*] Fixed music effects not resetting on new run occasionally [*] Fixed end screen icons stretching when using some mods [*] Fixed display issues when switching between nyx's hector skin [*] Fixed slime trail damage sound effect playing while bubbled [*] Fixed unlock notification particles pausing with game [*] Fixed option sliders not updating when holding a direction on controller [/list]