Windowkill 4.0.4 update

[h2]Changes[/h2] [list] [*] Miasma's health now adjusts based on number of nodes spawned (global max health spread out) [*] Prevented miasma infecting detach windows for every player clone [*] Arrows now have a starting cooldown before their first attack [*] Octagons now have a starting cooldown before their first attack [*] Reduced size of several title windows [*] Adjusted orb activation range for mebo [/list] [h2]Fixes[/h2] [list] [*] Fixed mebo not reviving correctly in multiplayer [*] Fixed character skins not updating correctly in multiplayer [*] Fixed mebo's bullet trails not appearing in some cases [/list]