[h2]Changes[/h2]
[list]
[*] Miasma's health now adjusts based on number of nodes spawned (global max health spread out)
[*] Prevented miasma infecting detach windows for every player clone
[*] Arrows now have a starting cooldown before their first attack
[*] Octagons now have a starting cooldown before their first attack
[*] Reduced size of several title windows
[*] Adjusted orb activation range for mebo
[/list]
[h2]Fixes[/h2]
[list]
[*] Fixed mebo not reviving correctly in multiplayer
[*] Fixed character skins not updating correctly in multiplayer
[*] Fixed mebo's bullet trails not appearing in some cases
[/list]