Windowkill 3.1.1 changelog

Windowkill

Windowkill is a twin-stick shooter, but the game window itself is constantly closing in on you. Shoot the window edges to push it around your screen as you fight and dodge enemies and bosses in their own windows.

[h2]New Features[/h2] [list] [*]Added 2 new languages [*]Hungarian [*]Slovenian [/list] [h2]Changes[/h2] [list] [*]RTL layout has been changed for Arabic for the options menu and multiplayer menu [*]Worm segments during ??? fight now pop after hitting the player [*]Made crumb echo rarer [*]Added translations for "peer!" and "drain!" [*]Increased peer's ? trigger radius [*]Redesigned scrollbars a bit (including a width increase) [*]Changed position of ability tooltip when the bar isn't visible [/list] [h2]Fixes[/h2] [list] [*]Fixed multiplayer item names wrong in some cases ("false") [*]Fixed error after removing a player from the multiplayer setup sometimes [*]Fixed clicking scrollbar forcing selection menus to close [*]Fixed background transparency breaking after using halt [*]Fixed several issues when activating detach echo when detach is already active [list] [*]Player no longer stays invulnerable [*]Window no longer disappears early [/list][*]Fixed :)'s fingers not despawning after torrent level 3+ ends [/list] <3