[h2]Changes[/h2]
[list]
[*]Added a restart button in the pause menu
[*]Added a "speedrun timer" option
[list]
[*]This counts real-time during gameplay (including when halt is active), but pauses when the shop/options are open.
[*]A new entry is listed on the game over screen when this is enabled
[/list][*]The controller-cursor during Smiley fight is now colored based on the player's color
[*]Reserve no longer appears until the player has an active ability
[/list]
[h2]Fixes[/h2]
[list]
[*]Fixed "press Tab" tooltip appearing in multiplayer
[*]Fixed multiplayer screen replacing the control remapping section of the options after exiting to the title
[*]Fixed the controller-cursor not appearing in real window mode
[*]Fixed timed mode smiley not appearing in real window mode
[*]Included timed mode smiley layer adjustments in "broken transparency mode"
[*]Fixed [spoiler]broken window[/spoiler] not being exitable sometimes (for real this time!)
[*]Increased visible covered area of hole
[/list]
<3