Windowkill 4.0.3 update

[h2]New Features[/h2] [list] [*] Added "colored player attacks" toggle option [list] [*] This makes attacks like bullets, lasers, etc. match the player's color [/list][*] Added "colored" player visibility toggle option [list] [*] This makes the colored background ring match the player's color in singleplayer [/list][*] Added "simplified clones" toggle option [list] [*] This strips down the object that is created when adding new mebo bodies or propagating any character, removing elements like player visibility rings/images, health labels, etc. [*] For performance reasons, this option will not have an effect on existing player bodies [/list][/list] [h2]Changes[/h2] [list] [*] Optimized input polling [*] Some optimizations to propagate clones [*] Several optimizations to mebo bodies, mebo's attacks, etc. [/list] [h2]Fixes[/h2] [list] [*] Fixed crash when changing player visibility image after propagating [*] Fixed crash with interaction between slime and miasma [*] Fixed crash with interaction between propagate clone and charge orb [*] Fixed occasional crash when mebo bodies regenerate from propagate clones [*] Fixed issue causing miasma's source enemy to not appear in some cases [/list]