Windowkill 4.0.0a-d hotfixes

Windowkill

Windowkill is a twin-stick shooter, but the game window itself is constantly closing in on you. Shoot the window edges to push it around your screen as you fight and dodge enemies and bosses in their own windows.

[h1]Changes[/h1] [list] [*] Orb Array's snap flash visual now progresses during halt [*] Miasma's splatter flash visual now progresses during halt [*] Unlocks screen text now wraps with window size [*] Token mimics in challenge mode now match the token visuals and behavior of that mode [/list] [h1]Fixes[/h1] [list] [*] Fixed :) attack areas persisting after propagate ends [*] Fixed input highlight visible on game over screen initially [*] Fixed cloned player visibility images not updating on option change [*] Fixed player infect visual broken on opengl drivers [*] Fixed Orb Array's snap attack killing enemies [*] Fixed Orb Array's cursor infection animation playing multiple times [*] Fixed challenge mode shop screen background display [*] Fixed record stats not saving in endless mode [*] Fixed occasional crash when opening friend screen [*] Fixed stars not despawning when collected [*] Fixed star mimics not giving stars when collected [*] Fixed some stats appearing as "" [*] Fixed Orb Array snap window causing players/enemies to disappear, or fill the screen with white, when using some backgrounds on opengl [*] Fixed some backgrounds not displaying correctly in some windows (e.g. boss windows) on opengl [*] Fixed mebo displaying incorrectly (faded color filling the screen) on specific graphics cards/drivers [/list]