Windowkill 4.0.0a-d hotfixes

[h1]Changes[/h1] [list] [*] Orb Array's snap flash visual now progresses during halt [*] Miasma's splatter flash visual now progresses during halt [*] Unlocks screen text now wraps with window size [*] Token mimics in challenge mode now match the token visuals and behavior of that mode [/list] [h1]Fixes[/h1] [list] [*] Fixed :) attack areas persisting after propagate ends [*] Fixed input highlight visible on game over screen initially [*] Fixed cloned player visibility images not updating on option change [*] Fixed player infect visual broken on opengl drivers [*] Fixed Orb Array's snap attack killing enemies [*] Fixed Orb Array's cursor infection animation playing multiple times [*] Fixed challenge mode shop screen background display [*] Fixed record stats not saving in endless mode [*] Fixed occasional crash when opening friend screen [*] Fixed stars not despawning when collected [*] Fixed star mimics not giving stars when collected [*] Fixed some stats appearing as "" [*] Fixed Orb Array snap window causing players/enemies to disappear, or fill the screen with white, when using some backgrounds on opengl [*] Fixed some backgrounds not displaying correctly in some windows (e.g. boss windows) on opengl [*] Fixed mebo displaying incorrectly (faded color filling the screen) on specific graphics cards/drivers [/list]