We Rotated Out Some More Bugs

[h1]UNDERLORD CHANGES[/h1] [b]Anessix:[/b] [list] [*]Demon Archer no longer scales up damage as Anessix gets closer to casting her ultimate. [*][b]Rejuvenating Ritual:[/b] [list] [*]Description fixed to comport with how the ability actually works. [/list] [/list] [b]Enno:[/b] [list] [*][b]Dr. Enno's Soothing Balm:[/b] [list] [*]Description fixed to comport with how the ability actually works. [/list] [/list] [b]Hobgen:[/b] [list] [*][b]Let's Go Crazy:[/b] [list] [*]Now affects Hobgen himself too. [/list] [/list] [b]Jull:[/b] [list] [*][b]Happy Hour:[/b] [list] [*]Now affects Jull himself too. [/list] [/list] [h1]HERO CHANGES[/h1] [b]Axe:[/b] [list] [*][b]Culling Blade:[/b] [list] [*]No longer blocked by Aphotic Shield. [/list] [/list] [b]Meepo:[/b] [list] [*][b]Poof:[/b] [list] [*]Meepo will shift target cells as needed while channeling, instead of interrupting the channel and starting again whenever his original target cell becomes invalid. [/list] [/list] [b]Pangolier:[/b] [list] [*][b]Shield Crash:[/b] [list] [*]Fixed taunt not working. [/list] [/list] [b]Puck:[/b] [list] [*][b]Illusory Orb:[/b] [list] [*]Puck no longer casts Illusory Orb at out of range targets. [/list] [/list] [b]Wraith King:[/b] [list] [*][b]Raise Dead:[/b] [list] [*]When a dying hero is in range of both friendly and enemy Wraith Kings, the zombie created will be of the same team as the dying hero. [/list] [/list] [h1]ITEM CHANGES[/h1] [b]Horn of the Alpha:[/b] [list] [*]No longer does player damage at the end of the round. [/list] [h1]ALLIANCE CHANGES[/h1] [b]Shaman:[/b] [list] [*]Fixed a bug where Alliance summons could do damage at the end of the round. [*]Regularized which Shaman unit summons the creature. The units are sorted by star level, then by draft tier, then by position (preferring backline heroes), and finally if there is a tie the hero bought (or combined if 2 or 3star) first wins. [/list]